| ACADEMIC TITLE AND POSITION | PhD / Lecturer |
|---|---|
| CURRENT ACADEMIC STATUS AND EDUCATIONAL BACKGROUND | Doctor of Science (PhD) in Architecture, with a research focus on the integration of virtual creative environments, game design, and architecture. He has completed Bachelor’s studies in 3D Animation and Multimedia Production at Middlesex University, as well as a Master of Science in Applied Design at POLIS University. His academic background integrates architecture, digital media, and immersive technologies. |
| POSITION | Lecturer and researcher, Head of New Design Curriculum Development, with engagement in academic innovation, scientific research, and the integration of digital technologies into study programs. |
| CONTRIBUTIONS | His academic and research contribution includes scientific publications in international journals and books, as well as active participation in international scientific conferences in the fields of architecture, virtual reality, game design, and digital heritage. He has contributed as a researcher, curator, and project manager in research initiatives funded by European programs, linking architecture, digital narrative, and interactive experiences. |
| ACTIVE ENGAGEMENT AND DEVELOPMENTAL AREAS OF INTEREST | His research and professional activity focuses on VR/AR environments and the metaverse, video game design, digital art, and creative media, as well as applications of artificial intelligence and coding in architecture and design. His interests also include independent cinema, philosophy, and art history, fostering interdisciplinary approaches between architecture, technology, and contemporary culture. |